demobook

Animate fruit scenes with OpenArt and Kling 3.0

Demo summary

The video demonstrates selecting the Kling 3.0 model within OpenArt's frame-to-video tab, uploading an image, and applying a video prompt to generate an 8-second animation with audio.

Step-by-step

  1. Navigate to the video tab in OpenArt
  2. Select the Kling 3.0 model
  3. Upload the image you want to animate
  4. Paste your video prompt into the prompt field
  5. Enable the audio toggle
  6. Set the duration to 8 seconds or longer
  7. Click generate

Options

  • Choose a duration of 8 seconds or any length longer than that

Watch out for

  • Audio must be turned on if the prompt includes voice dialogue

All demos from “How To Make Talking Fruit Videos With AI (Fast Tutorial)

  1. 0:350:16Generate fruit images using OpenArtThe user shows how to use the Nano Banana 2 model on OpenArt, pasting the prompt and setting the aspect ratio to 9x16 to generate the character image.OpenArtText to Image
  2. 1:590:16Animate fruit scenes with OpenArt and Kling 3.0CurrentThe video demonstrates selecting the Kling 3.0 model within OpenArt's frame-to-video tab, uploading an image, and applying a video prompt to generate an 8-second animation with audio.OpenArtImage to Video
  3. Watch “How To Make Talking Fruit Videos With AI (Fast Tutorial)” →

Image to Video

  1. 2:300:40Animate images using Kling 2.6 in OpenArtThe demonstration shows uploading a static image and using the Kling 2.6 model to generate a realistic video of a girl drinking coffee with natural steam and background movement.Affiliation
  2. 3:030:43Image-to-video conversion using Kling 2.6A demonstration of uploading a static photograph of a city street and using the Kling 2.6 model to animate it with rain and motion effects.Thomas Creates
  3. 4:400:42Create fight scene from image with Wan 2.6The user uploads a Tekken 8 reference image and uses Wan 2.6 to animate a cinematic fight scene between two characters.Ai Chemy
  4. 3:450:44Image-to-video with start frame in Veo 3.1The user uploads a starting frame image and a prompt to guide the Veo 3.1 model in generating a consistent 4K video sequence.Youri van Hofwegen
  5. 4:420:23Image-to-video with start frame in LTX 2.3The LTX 2.3 model is shown processing a starting frame image to generate a high-resolution video with slow-motion effects.Youri van Hofwegen
  6. 6:430:30Multi-image reference video generation with Veo 3.1The demonstration shows how to use a character sheet and an object reference image simultaneously in Veo 3.1 to maintain visual consistency.Youri van Hofwegen
  7. 8:090:45Reference image workflow with SeaDance 2.0The SeaDance 2.0 model is shown generating a 720p video using a character sheet, boxing glove reference, and a starting frame.Youri van Hofwegen
  8. 31:141:10Sync motion from one video to anotherThe creator uses Motion Sync to apply the movements of a boxing video to a static cyberpunk character image.Wade McMaster - Creator Impact
  9. 5:450:50Image-to-Video workflow in OpenArt to save creditsThe user demonstrates generating a high-quality image of a gold bar first using the 'Image Gen 4' model, then uploading that image to the VEO3 video generator to ensure visual consistency before animating the slice.unknown
  10. 6:020:33Image-to-video generation with Vidu 3.1The user demonstrates how to use a previously generated image as a foundation for video, using the Vidu 3.1 model to animate specific motions.Roboverse
  11. 6:580:43Animate images using Cling 3The creator demonstrates converting a still image into a 5-second video using the Cling 3 model within OpenArt's video interface.Isa does AI
  12. 3:481:24Create video from multiple image referencesThe creator uses OpenArt's image generator to create three distinct assets (a woman, a statue, and a park) and then uses the 'elements' feature in Veo 3.1 to combine them into a single coherent video scene.Roboverse