Adding music and sound effects in Podcastle

Demo summary
The user searches the royalty-free library for 'uplifting synth' and 'whoosh' effects, dragging them onto the timeline and adjusting volume levels.
Step-by-step
- Open the music panel to browse the royalty-free library
- Search for a specific track type, such as 'uplifting synth'
- Drag the selected track onto the timeline
- Decrease the volume level to balance the background music with speech
- Search the SFX library for sound effects like 'whoosh'
- Drop the sound effect directly onto the timeline
- Click export to finalize the project
Options
- Browse over 7,000 royalty-free tracks
- Search for specific sound effects (SFX) instead of full tracks
Tips
- Decrease background music volume so it dips under the speech
- Use the built-in library to eliminate the need for external licensing hunts
All demos from “How To Create Podcasts With AI — Full Guide For Beginners 2025”
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4:370:22Adding music and sound effects in PodcastleCurrentThe user searches the royalty-free library for 'uplifting synth' and 'whoosh' effects, dragging them onto the timeline and adjusting volume levels.PPodcastle· AI Audio Editor- Watch “How To Create Podcasts With AI — Full Guide For Beginners 2025” →
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10:180:51Importing external audio filesThe narrator shows how to insert an external MP3 file into a specific track and position it within the project timeline.@KevinStratvert
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4:230:14Text-based audio editing in PodcastleThe demonstration shows how to edit audio by manipulating the transcript text, where deleting or reordering sentences automatically rearranges the underlying audio tracks.AI Master
4:370:22Adding music and sound effects in PodcastleCurrentThe user searches the royalty-free library for 'uplifting synth' and 'whoosh' effects, dragging them onto the timeline and adjusting volume levels.AI Master
2:390:17Transcript-based audio editingThe narrator shows how to edit audio by modifying the text transcript, including removing filler words and deleting sentences to automatically update the timeline.Async
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