OpenArt: Create consistent scenes using Omni Reference

Demo summary
The narrator shows how to use Open Art's Omni Reference feature to maintain character consistency across different scene generations by referencing previous character and environment images.
Step-by-step
- Paste your scene prompt into the prompt field
- Click on the Omni Reference window
- Go to the History tab
- Select the character images to be used as references
- Set all generation settings to the highest available options
- Click Generate to create the first shot
- For subsequent scenes, remove the previous reference image and add the most recently generated scene to provide context
- Re-add the character images alongside the new scene reference and generate
Watch out for
- You must select your character references for every scene they appear in to prevent them from morphing into different designs
Tips
- Use the previous scene as a reference image so the AI has the full context of the environment and style you are working with
- Include specific character moods in the prompt, such as 'serious' or 'happy', to make the scenes feel more alive
Highlights
“All the prompting is already taken care of. For the first scene, we're going to copy over the prompt and paste it in.”
All demos from “How to Make Animated Cartoon videos with AI (Full Course)”
2:523:02Generate consistent characters in Open ArtUsing the Nano Banana Pro model in Open Art, the narrator demonstrates generating character designs for an alien, a dog sidekick, and a slime monster by pasting detailed prompts and selecting aspect ratios.OpenArt· AI Person Generator
6:052:07Create consistent scenes using Omni ReferenceCurrentThe narrator shows how to use Open Art's Omni Reference feature to maintain character consistency across different scene generations by referencing previous character and environment images.OpenArt· AI Person Generator
9:300:40Animate scenes with Kling 2.6The creator demonstrates animating a static image into a 5-second video clip of characters walking using the Kling 2.6 model within the Open Art interface.OpenArt· Image to Video
10:201:06Smooth transitions with Grab Frame to VideoThe narrator demonstrates using the 'grab frame to video' feature to take the last frame of one clip and use it as the starting frame for the next in Kling 2.5 to ensure seamless animation transitions.Kling AI· AI Video Extender
12:081:21Create dynamic action sequencesThe narrator walks through building a fight scene by generating specific close-ups and action shots, such as a monster zoom-in and a character firing a laser, using image-to-video generation.LLuma AI· Image to Video
13:560:26Generate sound effects with Eleven LabsThe creator demonstrates the sound effects feature in Eleven Labs by prompting for a 'slimy monster punching' sound and playing back the generated results.ElevenLabs· AI Sound Effect Generator- Watch “How to Make Animated Cartoon videos with AI (Full Course)” →
AI Person Generator
2:523:02Generate consistent characters in Open ArtUsing the Nano Banana Pro model in Open Art, the narrator demonstrates generating character designs for an alien, a dog sidekick, and a slime monster by pasting detailed prompts and selecting aspect ratios.Youri van Hofwegen
6:052:07Create consistent scenes using Omni ReferenceCurrentThe narrator shows how to use Open Art's Omni Reference feature to maintain character consistency across different scene generations by referencing previous character and environment images.Youri van Hofwegen
45:571:49Build consistent AI charactersThe tutorial walks through the 'Build your character' workflow, selecting ethnicity, age, and clothing to create a persistent character named Oscar.Wade McMaster - Creator Impact
1:190:46Create a consistent AI character in OpenArtThe creator navigates the OpenArt interface to the character dashboard and explains how to initiate character creation using either image uploads or text descriptions.Isa does AI
2:471:10Generate character variations with Nano Banana ProUsing a detailed text prompt for a 'vigilante hero', the creator selects the Nano Banana Pro model in OpenArt to generate and select a base character image.Isa does AI
6:331:13Create a consistent AI character in OpenArtThe user builds a character named Amelia from a text prompt, generating a consistent reference set including front, closeup, and full-body views.Affiliation
7:580:31Generate new scenes with a saved AI characterThe user selects the previously created 'Amelia' character and generates a new image of her at a cafe, maintaining facial and hair consistency.Affiliation
2:540:32Create consistent characters from description in Open ArtThe narrator demonstrates how to use the 'start with description' feature in Open Art, showing how to input a detailed prompt for a female alchemist to establish a persistent character model.Snowball AI
3:400:22Generate consistent characters from one reference imageThe user walks through the 'start with one image' method in Open Art, uploading a single reference photo and naming the character to maintain consistency across future generations.Snowball AI
1:210:42Maintain character consistency with Nano Banana 2The user demonstrates how to generate a scene with specific characters and then use the 'add visual references' feature to upload an image and maintain character consistency in a new prompt.Isa does AI
6:011:22Generate consistent character images with GPT Image 2The creator demonstrates how to use three reference images (character sheet, close-up, and detail sheet) in OpenArt's GPT Image 2 to generate high-quality, consistent character portraits.Dan Kieft
3:310:57Create consistent AI characters from image referencesThe user uploads an image of a red-haired woman to OpenArt to create a character reference, then applies that character to a new 'desert buggy' video prompt to maintain visual consistency.Eigi and AI
OpenArt
